Gaming Disorders: Navigating the Fine Line between Entertainment and Addiction—Gaming History, Health Risks, Social Consequences, and Pathways to Prevention

Author:

Imataka George1ORCID,Izumi Shu2,Miyamoto Yuji3,Maehashi Akira3

Affiliation:

1. Department of Pediatrics, Dokkyo Medical University, 880 Kitakobayashi, Mibu, Shimotsuga, Tochigi 321-0293, Japan

2. Faculty of Human Sciences, Tokyo City University, Setagaya, Tokyo 158-8557, Japan

3. Faculty of Human Sciences, Waseda University, Tokorozawa, Saitama 359-1192, Japan

Abstract

The number of people immersed in excessive gaming has increased in this age of rapid digitalization. The World Health Organization and American Psychiatric Association Organization recognize a gaming disorder as a condition that results in significant problems in daily life as a result of excessive gaming. Both organizations emphasize the similarities to behavioral addictions such as gambling. We examined the appropriate usage of video games from the perspectives of health and management in this study. For the general population, video games provide positive impacts such as stress alleviation and memory improvement. Game playing leads to a loss of time and money for the individual. It also has a negative impact on the individual’s family and social life, evolving into a social problem. Gaming addiction is often accompanied by psychological disorders and other addictions, and long-term medical treatment, including approaches to the individual’s psychological background and cognitive-behavioral therapy, is necessary. Therefore, the prevention of gaming disorder is essential. From a societal standpoint, action is required in three contexts: the government, game developers, and within the household as a whole. Simultaneously, the public needs to understand the positive potential of gaming, such as e-sports.

Publisher

MDPI AG

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3. (2022, September 21). ICD-11 for Mortality and Morbidity Statistics (Version: 02/2022). Available online: https://icd.who.int/browse11/l-m/en.

4. American Psychiatric Association (2013). Diagnostic and Statistical Manual of Mental Disorders (DSM-5®), American Psychiatric Publishing.

5. Dolan, M. (2022, September 21). Gaming Disorder and Video Game Addiction: What to Know. Available online: https://www.everydayhealth.com/emotional-health/symptoms/what-gaming-disorder/.

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