Abstract
The usage of unmanned aerial vehicles (UAV) has increased in recent years and new application scenarios have emerged. Some of them involve tasks that require a high degree of autonomy, leading to increasingly complex systems. In order for a robot to be autonomous, it requires appropriate perception sensors that interpret the environment and enable the correct execution of the main task of mobile robotics: navigation. In the case of UAVs, flying at low altitude greatly increases the probability of encountering obstacles, so they need a fast, simple, and robust method of collision avoidance. This work covers the problem of navigation in unknown scenarios by implementing a simple, yet robust, environment-reactive approach. The implementation is done with both CPU and GPU map representations to allow wider coverage of possible applications. This method searches for obstacles that cross a cylindrical safety volume, and selects an escape point from a spiral for avoiding the obstacle. The algorithm is able to successfully navigate in complex scenarios, using both a high and low-power computer, typically found aboard UAVs, relying only on a depth camera with a limited FOV and range. Depending on the configuration, the algorithm can process point clouds at nearly 40 Hz in Jetson Nano, while checking for threats at 10 kHz. Some preliminary tests were conducted with real-world scenarios, showing both the advantages and limitations of CPU and GPU-based methodologies.
Funder
Electronic Components and Systems for European Leadership
Subject
Artificial Intelligence,Computer Science Applications,Aerospace Engineering,Information Systems,Control and Systems Engineering
Cited by
10 articles.
订阅此论文施引文献
订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献