Effects of and preference for student‐ and teacher‐implemented good behavior game in early elementary classes
Author:
Affiliation:
1. Department of Psychology Louisiana State University
Publisher
Wiley
Subject
Philosophy,Sociology and Political Science,Applied Psychology
Link
https://onlinelibrary.wiley.com/doi/pdf/10.1002/jaba.957
Reference23 articles.
1. Good behavior game: effects of individual contingencies for group consequences on disruptive behavior in a classroom1
2. Decreasing Excessive Bids for Attention in a Simulated Early Education Classroom
3. Promoting Positive Behavior Using the Good Behavior Game
4. The short-term impact of two classroom-based preventive interventions on aggressive and shy behaviors and poor achievement
5. A comparison of good behavior game team sizes in preschool classes.
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1. Direct and indirect effects of and preferences for feedback during the Good Behavior Game in elementary classes;Journal of Applied Behavior Analysis;2024-07-24
2. Improved Convolutional Neural Network Algorithm for Student Behavior Detection in the Classroom;ICST Transactions on Scalable Information Systems;2024-05-02
3. A review of the concurrent‐chains arrangement to assess intervention choice: 2018–2023;Journal of Applied Behavior Analysis;2024-02
4. References;A Practical Guide for Finding Interventions That Work for Autistic People;2024
5. Evidence and information gathering;A Practical Guide for Finding Interventions That Work for Autistic People;2024
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