Adapting gamified learning systems using educational data mining techniques

Author:

Daghestani Lamya F.1ORCID,Ibrahim Lamiaa F.23ORCID,Al‐Towirgi Reem S.14,Salman Hesham A.56

Affiliation:

1. Computer Science Department, Faculty of Computing and Information TechnologyKing Abdulaziz University JeddahJeddah Saudi Arabia

2. Head of Computer Science Department, Faculty of Graduate Studies for Statistical ResearchCairo UniversityGiza Egypt

3. Information Technology Department, Faculty of Computing and Information TechnologyKing Abdulaziz University JeddahJeddah Saudi Arabia

4. Department of Computer ScienceFaculty of Computing and Information TechnologyTaif UniversityTaif Saudi Arabia

5. Department Management Information Systems, Higher Institute of Computer and Information TechnologyAlshrouk AcademyCairo Egypt

6. Information System Department, Faculty of Computing and Information TechnologyKing Abdulaziz University Jeddah Saudi Arabia

Publisher

Wiley

Subject

General Engineering,Education,General Computer Science

Reference67 articles.

1. Using data mining for predicting relationships between online question theme and final grade;Abdous M.;J. Educ. Technol. Soc.,2012

2. B.AkpolatandW.Slany Enhancing software engineering student team engagement in a high‐intensity extreme programming course using gamification IEEE 27th Conference on Software Engineering Education and Training (CSEE&T) 2014 p.149.

3. K.E.ArnoldandM.D.Pistilli Course signals at Purdue: Using learning analytics to increase student success In Proceedings of the 2nd International Conference on Learning Analytics and Knowledge ACM Vancouver BC 2012 pp.267–270.

4. Increasing Students’ Awareness of Their Behavior in Online Learning Environments with Visualizations and Achievement Badges

5. G.Barataet al. Engaging engineering students with gamification an empirical study 5th International Conference on Games and Virtual Worlds for Serious Applications (VS‐GAMES) Poole 2013 pp.1‐8.https://doi.org/10.1109/VS‐GAMES.2013.6624228

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