Application of Computer Technology in VR Digital Media

Author:

Zhang Weiguo1ORCID,Wang Junming1ORCID,Wang Hui1ORCID

Affiliation:

1. Yantai Nanshan University, Yantai, Shandong 265713, China

Abstract

In order to make up for the defects of traditional digital media system design, continuously strengthen the user’s sense of experience, and further improve the digital media system design through diversified digital media forms, this paper proposes an application method of computer technology in VR digital media. Through the introduction and research of human-computer interaction interface, the usability of human-computer interaction interface evaluation and testing is analyzed, and combined with GOMS model to optimize and improve the model, a new optimized GOMS layered quantitative model is proposed. The experimental results show that when the system is running, the trend of video cache rate in WiFi and 4G environments is basically the same. The playback start rate is fast and then tends to be stable. During the playback process, the video frame rate is stable at about 60 FPS, which meets the needs of human eyes to watch without Caton. After the playback starts, the GPU occupancy rate remains about 20% and stable. Computer technology can realize the effective combination of multiscreen interaction and digital media in VR digital media, creating a better prospect interactive experience for the future development of digital media mobile terminal.

Publisher

Hindawi Limited

Subject

Electrical and Electronic Engineering,Computer Networks and Communications,Information Systems

Reference19 articles.

1. Study on the design of interactive distance multimedia teaching system based on VR technology;G. Tian;International Journal of Continuing Engineering Education and Life-Long Learning,2022

2. 3D Simulation in the Restoration of Historical and Cultural Values

3. Role-play, culture, and identity in virtual space. Semiotics of digital interactions;K. Davidson;Lexia,2021

4. Thermal energy diagnosis of boiler plant by computer image processing and neural network technology

5. A Corpus-Based and Complex Computing Digital Media System for 3D Animation

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Retracted: Application of Computer Technology in VR Digital Media;Wireless Communications and Mobile Computing;2023-07-19

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