Analysis of the Quality of Points of Interest in the Most Popular Location-based Games
Author:
Affiliation:
1. Department of Future Technologies, University of Turku, Finland
2. Department of Teacher Education, University of Turku, Finland
3. Department of Computer Science, Electrical and Space Engineering, University of Luleå, Sweden
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3345252.3345286
Reference33 articles.
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3. Ana Margarida Cardoso Carraca. 2014. Procedural Content Generation for Location-based Games. (2014). Ana Margarida Cardoso Carraca. 2014. Procedural Content Generation for Location-based Games. (2014).
4. Urbanopoly -- A Social and Location-Based Game with a Purpose to Crowdsource Your Urban Data
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