Towards more natural digital content manipulation via user freehand gestural interaction in a living room

Author:

Lee Sang-Su1,Chae Jeonghun1,Kim Hyunjeong1,Lim Youn-kyung1,Lee Kun-pyo1

Affiliation:

1. KAIST, Daejeon, South Korea

Publisher

ACM

Reference42 articles.

1. Charade

2. Expected, sensed, and desired

3. Bolt R. (1980). Put-that-there: Voice and gesture at the graphics interface. Computer Graphics 14(3). p. 262--270. 10.1145/965105.807503 Bolt R. (1980). Put-that-there: Voice and gesture at the graphics interface. Computer Graphics 14(3). p. 262--270. 10.1145/965105.807503

4. An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments

5. Burns C Dishman E Verplank B Lassiter B. Actors hair-dos and videotape: informance design; using perofrmance techniques in multi-disciplinary observation based design. CHI'94 10.1145/259963.260102 Burns C Dishman E Verplank B Lassiter B. Actors hair-dos and videotape: informance design; using perofrmance techniques in multi-disciplinary observation based design. CHI'94 10.1145/259963.260102

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