An Approach to Ballet Dance Training through MS Kinect and Visualization in a CAVE Virtual Reality Environment

Author:

Kyan Matthew1,Sun Guoyu2,Li Haiyan2,Zhong Ling3,Muneesawang Paisarn4,Dong Nan1,Elder Bruce1,Guan Ling1

Affiliation:

1. Ryerson University, Toronto, ON, Canada

2. Communication University of China, Beijing, P.R. China

3. Guangdong University of Technology, Guangzhou, P.R China

4. Naresuan University, Phisanulok, Thailand

Abstract

This article proposes a novel framework for the real-time capture, assessment, and visualization of ballet dance movements as performed by a student in an instructional, virtual reality (VR) setting. The acquisition of human movement data is facilitated by skeletal joint tracking captured using the popular Microsoft (MS) Kinect camera system, while instruction and performance evaluation are provided in the form of 3D visualizations and feedback through a CAVE virtual environment, in which the student is fully immersed. The proposed framework is based on the unsupervised parsing of ballet dance movement into a structured posture space using the spherical self-organizing map (SSOM). A unique feature descriptor is proposed to more appropriately reflect the subtleties of ballet dance movements, which are represented as gesture trajectories through posture space on the SSOM. This recognition subsystem is used to identify the category of movement the student is attempting when prompted (by a virtual instructor) to perform a particular dance sequence. The dance sequence is then segmented and cross-referenced against a library of gestural components performed by the teacher. This facilitates alignment and score-based assessment of individual movements within the context of the dance sequence. An immersive interface enables the student to review his or her performance from a number of vantage points, each providing a unique perspective and spatial context suggestive of how the student might make improvements in training. An evaluation of the recognition and virtual feedback systems is presented.

Publisher

Association for Computing Machinery (ACM)

Subject

Artificial Intelligence,Theoretical Computer Science

Reference54 articles.

1. D. Alexiadis P. Daras P. Kelly N. E. O’Connor T. Boubekeur and M. B. Moussa. 2011. Evaluating a dancer's performance using Kinect--based skeleton tracking. In ACM Multimedia. 659--662. 10.1145/2072298.2072412 D. Alexiadis P. Daras P. Kelly N. E. O’Connor T. Boubekeur and M. B. Moussa. 2011. Evaluating a dancer's performance using Kinect--based skeleton tracking. In ACM Multimedia. 659--662. 10.1145/2072298.2072412

2. Interactive motion generation from examples

3. Effects of teaching experience, knowledge of performer competence, and knowledge of performance outcome on performance error identification;Armstrong C. W.;Research Quarterly,1979

4. Knee rotation in classical dancers during the grand plié;Barnes M. A.;Medical Problems of Performing Artists,2000

Cited by 91 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3