1. A Musical Journey towards Permanent High-Density Loudspeaker Arrays
2. On Designing, Composing and Performing Networked Collective Interactions
3. Nicolas Bouillot , MichałSeta, Émile Ouellet-Delorme , Zack Settel , and Emmanuel Durand . 2019 . Rendering of Heterogeneous Spatial Audio Scenes . In Proceedings of the 17th Linux Audio Conference (LAC-19) (CCRMA, Stanfort University (USA)). Nicolas Bouillot, MichałSeta, Émile Ouellet-Delorme, Zack Settel, and Emmanuel Durand. 2019. Rendering of Heterogeneous Spatial Audio Scenes. In Proceedings of the 17th Linux Audio Conference (LAC-19) (CCRMA, Stanfort University (USA)).
4. Nicolas Bouillot , Zack Settel , and Michał Seta . 2017. SATIE: a live and scalable 3D audio scene rendering environment for large multi-channel loudspeaker configurations . In New Interfaces for Musical Expression (NIME’17). Copenhagen, Denmark . Nicolas Bouillot, Zack Settel, and Michał Seta. 2017. SATIE: a live and scalable 3D audio scene rendering environment for large multi-channel loudspeaker configurations. In New Interfaces for Musical Expression (NIME’17). Copenhagen, Denmark.
5. Larry S. Davis , Ramani Duraiswami , Elena Grassi , Nail A. Gumerov , Zhiyun Li , and Dmitry N. Zotkin . 2005 . High Order Spatial Audio Capture and Its Binaural Head-Tracked Playback Over Headphones with HRTF Cues. In Audio Engineering Society Convention 119 . Larry S. Davis, Ramani Duraiswami, Elena Grassi, Nail A. Gumerov, Zhiyun Li, and Dmitry N. Zotkin. 2005. High Order Spatial Audio Capture and Its Binaural Head-Tracked Playback Over Headphones with HRTF Cues. In Audio Engineering Society Convention 119.