OpenSoundLab – A virtual sound laboratory for the arts

Author:

Zeller Ludwig1,Barfuss Hannes2

Affiliation:

1. FHNW Academy of Art and Design, Switzerland

2. FHNW Academy of Music, Switzerland

Publisher

ACM

Reference20 articles.

1. Inwook Hwang , Hyungki Son and Jin Ryong Kim . 2017 . AirPiano: Enhancing Music Playing Experience in Virtual Reality with Mid-air Haptic Feedback. 2017 . IEEE World Haptics Conference (WHC) , pp. 213 - 218 , https://doi.org/10.1109/WHC.2017.7989903. Inwook Hwang, Hyungki Son and Jin Ryong Kim. 2017. AirPiano: Enhancing Music Playing Experience in Virtual Reality with Mid-air Haptic Feedback. 2017. IEEE World Haptics Conference (WHC), pp. 213-218, https://doi.org/10.1109/WHC.2017.7989903.

2. Cyberdream: An Interactive Rave Music Visualization in Virtual Reality. SIGGRAPH Asia 2021 XR. Association for Computing Machinery, New York, NY, USA;Weinel Jonathan;Article,2021

3. Teemu Mäki-Patola , Juha Laitinen , Aki Kanerva , and Tapio Takala . 2005 . Experiments with Virtual Reality Instruments . In Proceedings of the International Conference on New Interfaces for Musical Expression , 2005, pp. 11– 16 . Teemu Mäki-Patola, Juha Laitinen, Aki Kanerva, and Tapio Takala. 2005. Experiments with Virtual Reality Instruments. In Proceedings of the International Conference on New Interfaces for Musical Expression, 2005, pp. 11–16.

4. Kimberlee Headlee , Tatyana Koziupa & Diana Siwiak . 2010 . Sonic Virtual Reality Game: How Does Your Body Sound ? In Proceedings of the International Conference on New Interfaces for Musical Expression , pp. 423– 426 . https://doi.org/10.5281/zenodo.1177801%3c/bib. Kimberlee Headlee, Tatyana Koziupa & Diana Siwiak. 2010. Sonic Virtual Reality Game: How Does Your Body Sound? In Proceedings of the International Conference on New Interfaces for Musical Expression, pp. 423–426. https://doi.org/10.5281/zenodo.1177801%3c/bib.

5. Study for virtual keyboard instrument and hand tracking in a VR environment

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