Exploring cultural heritage sites through space and time

Author:

Laycock R. G.1,Drinkwater D.2,Day A. M.2

Affiliation:

1. University of East Anglia, Norwich, UK

2. University of East Anglia, UK

Abstract

Traveling through a single virtual environment only tells part of the story; a particularly interesting aspect is to illustrate how an area has developed over time. This article presents a unified approach to illustrating four-dimensional data concerning a cultural heritage site. The proposed framework provides a semi-automatic approach to both reconstructing the environment and bringing all the time-dependent models into an intuitive visualization package. For each time period considered for reconstruction, the system requires a set of building footprint maps depicting the layout of the environment plus a few statistics. The statistics govern the construction of three-dimensional building models, allowing each building's architectural style, typical building height, and roof style to be altered. This information is automatically processed and converted into a form that can be visualized. By integrating high quality landmark buildings from laser scanning or interactive modelling packages into the automatically generated scene, the cultural heritage site is realized both in a spatial and temporal context. The visualization is achieved via a 4D navigable movie which is presented using two concrete implementations written using Flash and OpenGL. The OpenGL-based implementation allows a collection of 3DS Max scenes to be automatically visualized requiring only a set of camera paths identified by the user.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design,Computer Science Applications,Information Systems,Conservation

Reference30 articles.

1. Adelson E. H. and Bergen J. R. 1991. The plenoptic function and the elements of early vision. In Computational Models of Visual Processing MIT Press 3--20. Adelson E. H. and Bergen J. R. 1991. The plenoptic function and the elements of early vision. In Computational Models of Visual Processing MIT Press 3--20.

2. Rapid procedural-modelling of architectural structures

3. QuickTime VR

Cited by 14 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

同舟云学术

1.学者识别学者识别

2.学术分析学术分析

3.人才评估人才评估

"同舟云学术"是以全球学者为主线,采集、加工和组织学术论文而形成的新型学术文献查询和分析系统,可以对全球学者进行文献检索和人才价值评估。用户可以通过关注某些学科领域的顶尖人物而持续追踪该领域的学科进展和研究前沿。经过近期的数据扩容,当前同舟云学术共收录了国内外主流学术期刊6万余种,收集的期刊论文及会议论文总量共计约1.5亿篇,并以每天添加12000余篇中外论文的速度递增。我们也可以为用户提供个性化、定制化的学者数据。欢迎来电咨询!咨询电话:010-8811{复制后删除}0370

www.globalauthorid.com

TOP

Copyright © 2019-2024 北京同舟云网络信息技术有限公司
京公网安备11010802033243号  京ICP备18003416号-3