ReN Human: Learning Relightable Neural Implicit Surfaces for Animatable Human Rendering

Author:

Xie Rengan1ORCID,Huang Kai2ORCID,Cho In-Young3ORCID,Yang Sen4ORCID,Chen Wei1ORCID,Bao Hujun1ORCID,Zheng Wenting1ORCID,Li Rong5ORCID,Huo Yuchi14ORCID

Affiliation:

1. State Key Lab of CAD&CG, Zhejiang University, Hangzhou, China

2. Institute of Computing Technology, Chinese Academy of Sciences, Beijing, China and Zhejiang Lab, Hangzhou, China

3. KRAFTON, Seoul, Republic of Korea

4. Zhejiang Lab, Hangzhou, China

5. Zhejiang University, Hangzhou, China

Abstract

Recently, implicit neural representation has been widely used to learn the appearance of human bodies in the canonical space, which can be further animated using a parametric human model. However, how to decompose the material properties from the implicit representation for relighting has not yet been investigated thoroughly. We propose to address this problem with a novel framework, ReN Human, that takes sparse or even monocular input videos collected in unconstrained lighting to produce a 3D human representation that can be rendered with novel views, poses, and lighting. Our method represents humans as deformable implicit neural representation and decomposes the geometry, material of humans as well as environment illumination for capturing a relightable and animatable human model. Moreover, we introduce a volumetric lighting grid consisting of spherical Gaussian mixtures to learn the spatially varying illumination and animatable visibility probes to model the dynamic self-occlusion caused by human motion. Specifically, we learn the material property fields and illumination using a physically-based rendering layer that uses Monte Carlo importance sampling to facilitate differentiation of the complex rendering integral. We demonstrate that our approach outperforms recent novel views and poses synthesis methods in a challenging benchmark with sparse videos, enabling high-fidelity human relighting.

Funder

NSFC

Zhejiang Province “Jianbing” Research and Development Project

National Natural Science Foundation of China

National Key R&D Program of China

Information Technology Center and State Key Lab of CAD&CG, Zhejiang University

Publisher

Association for Computing Machinery (ACM)

Reference58 articles.

1. Video Based Reconstruction of 3D People Models

2. Bharat Lal Bhatnagar Cristian Sminchisescu Christian Theobalt and Gerard Pons-Moll. 2020. Loopreg: Self-supervised learning of implicit surface correspondences pose and shape for 3d human mesh registration. Advances in Neural Information Processing Systems 33 (2020) 12909–12922.

3. Sai Bi Zexiang Xu Pratul Srinivasan Ben Mildenhall Kalyan Sunkavalli Miloš Hašan Yannick Hold-Geoffroy David Kriegman and Ravi Ramamoorthi. 2020. Neural reflectance fields for appearance acquisition. arXiv:2008.03824. Retrieved from https://arxiv.org/abs/2008.03824

4. Blender. 2022. Blender. Retrieved December 5 2022 from https://www.blender.org/

5. NeRD: Neural Reflectance Decomposition from Image Collections

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