Implicit visibility and antiradiance for interactive global illumination

Author:

Dachsbacher Carsten1,Stamminger Marc2,Drettakis George1,Durand Frédo3

Affiliation:

1. REVES/INRIA Sophia-Antipolis

2. University of Erlangen

3. MIT CSAIL

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

Reference31 articles.

1. A framework for the analysis of error in global illumination algorithms

2. Illumination networks: fast realistic rendering with general reflectance functions

3. Bunnell M. 2005. Dynamic ambient occlusion and indirect lighting. GPU Gems 2: Programming Techniques for High Performance Graphics and General-Purpose Computation 223--233. Bunnell M. 2005. Dynamic ambient occlusion and indirect lighting. GPU Gems 2: Programming Techniques for High Performance Graphics and General-Purpose Computation 223--233.

4. Incremental radiosity: an extension of progressive radiosity to an interactive image synthesis system

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