1. Paul J. C. Adachi and Teena Willoughby . 2011 . The Effect of Video Game Competition and Violence on Aggressive Behavior : Which Characteristic Has the Greatest Influence?Psychology of Violence 1 (2011), 259–274. https://api.semanticscholar.org/CorpusID:5659085 Paul J. C. Adachi and Teena Willoughby. 2011. The Effect of Video Game Competition and Violence on Aggressive Behavior: Which Characteristic Has the Greatest Influence?Psychology of Violence 1 (2011), 259–274. https://api.semanticscholar.org/CorpusID:5659085
2. Effects of Violent Video Games on Aggressive Behavior, Aggressive Cognition, Aggressive Affect, Physiological Arousal, and Prosocial Behavior: A Meta-Analytic Review of the Scientific Literature
3. Interpersonal Distance in Immersive Virtual Environments
4. Anna C. Bocar . 2017. Aggressive , Passive, and Assertive: Which Communication Style Is Commonly Used by College Students?SSRN ( 2017 ). Anna C. Bocar. 2017. Aggressive, Passive, and Assertive: Which Communication Style Is Commonly Used by College Students?SSRN (2017).
5. Tilanka Chandrasekera and So‐Yeon Yoon . 2018. Augmented Reality , Virtual Reality and Their Effect on Learning Style in the Creative Design Process.Design and technology education : an international journal 23 ( 2018 ), 55–75. Tilanka Chandrasekera and So‐Yeon Yoon. 2018. Augmented Reality, Virtual Reality and Their Effect on Learning Style in the Creative Design Process.Design and technology education : an international journal 23 (2018), 55–75.