Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE

Author:

Cruz-Neira Carolina1,Sandin Daniel J.1,DeFanti Thomas A.1

Affiliation:

1. The University of Illinois at Chicago, Chicago, IL, USA

Publisher

ACM

Reference14 articles.

1. Bishop , G. , Fuchs , H. , Research Directions in Virtual Environments. Computer Graphics , Vol. 26 , 3 , Aug. 1992 , pp. 153--177. Bishop, G., Fuchs, H., et al. Research Directions in Virtual Environments. Computer Graphics, Vol. 26, 3, Aug. 1992, pp. 153--177.

2. Grasping Reality Through Illusion: Interactive Graphics Serving Science

3. Cruz-Neira , C. , Sandin , D.J. , DeFanti , T.A. , Kenyon , R. , and Hart , J.C . The CAVE , Audio Visual Experience Automatic Virtual Environment. Communications of the ACM , June 1992 , pp. 64 -- 72 . Cruz-Neira, C., Sandin, D.J., DeFanti, T.A., Kenyon, R., and Hart, J.C. The CAVE, Audio Visual Experience Automatic Virtual Environment. Communications of the ACM, June 1992, pp. 64--72.

4. Interactive simulation in a multi-person virtual world

5. Chung , J.C. , Harris et al. Exploring Virtual Worlds with Head-Mounted Displays. Proc . SPIE , Vol . 1083-05, Feb. 1990 , pp. 42 -- 52 . Chung, J.C., Harris et al. Exploring Virtual Worlds with Head-Mounted Displays. Proc. SPIE, Vol. 1083-05, Feb.1990, pp. 42--52.

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