DiVRsity: Design and Development of Group Role-Play VR Platform for Disability Awareness Education
Author:
Affiliation:
1. Human-Computer Interaction+Design Lab, Department of Communication, Seoul National University, Korea, Republic of
Funder
Seoul National University
Seoul National University- Faculty of Liberal Education
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/3563657.3596047
Reference43 articles.
1. [1] Meta Quest 2. [n. d.]. https://www.meta.com/kr/en/quest/products/quest-2/
2. Sarah Lynne Bowman. 2018. Immersion and Shared Imagination in Role-Playing Games. Number June. 379–394 pages. https://doi.org/10.4324/9781315637532-22
3. Thematic analysis.
4. VR Disability Simulation Reduces Implicit Bias Towards Persons With Disabilities
5. The Video Game Experience as “True” Identification: A Theory of Enjoyable Alterations of Players' Self-Perception
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