Introduction to the Special Issue on First-Person Methods in HCI

Author:

Desjardins Audrey1,Tomico Oscar2,Lucero Andrés3,Cecchinato Marta E.4,Neustaedter Carman5

Affiliation:

1. School of Art + Art History + Design, University of Washington, Seattle, WA, USA

2. ELISAVA and Eindhoven University of Technology, Barcelona, Spain

3. Aalto University, Espoo, Finland

4. Northumbria University, Newcastle upon Tyne, UK

5. School of Interactive Arts + Technology, Simon Fraser University, Burnaby, B.C., Canada

Abstract

In this introduction to the special issue on First-Person Methods in (Human-Computer Interaction) HCI, we present a brief overview of first-person methods, their origin, and their use in Human-Computer Interaction. We also detail the difference between first-person methods, second-person, and third-person methods, as a way to guide the reader when engaging the special issue articles. We articulate our motivation for putting together this special issue: we wanted a collection of works that would allow HCI researchers to develop further, define, and outline practices, techniques and implications of first-person methods. We trace links between the articles in this special issue and conclude with questions and directions for future work in this methodological space: working with boundaries, risk, and accountability.

Publisher

Association for Computing Machinery (ACM)

Subject

Human-Computer Interaction

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