Remote Gaze and Gesture Tracking on the Microsoft Kinect
Author:
Affiliation:
1. Microsoft Research Centre for Social NUI, Computing and Information Systems, The University of Melbourne
2. Embedded Interactive Systems Group, School of Computing and Communications, Lancaster University
Publisher
ACM
Link
https://dl.acm.org/doi/pdf/10.1145/2838739.2838778
Reference41 articles.
1. The body of the gamer: game art and gestural excess
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