Authentic volumetric avatars from a phone scan

Author:

Cao Chen1,Simon Tomas1,Kim Jin Kyu1,Schwartz Gabe1,Zollhoefer Michael1,Saito Shun-Suke1,Lombardi Stephen1,Wei Shih-En1,Belko Danielle1,Yu Shoou-I1,Sheikh Yaser1,Saragih Jason1

Affiliation:

1. Reality Labs

Abstract

Creating photorealistic avatars of existing people currently requires extensive person-specific data capture, which is usually only accessible to the VFX industry and not the general public. Our work aims to address this drawback by relying only on a short mobile phone capture to obtain a drivable 3D head avatar that matches a person's likeness faithfully. In contrast to existing approaches, our architecture avoids the complex task of directly modeling the entire manifold of human appearance, aiming instead to generate an avatar model that can be specialized to novel identities using only small amounts of data. The model dispenses with low-dimensional latent spaces that are commonly employed for hallucinating novel identities, and instead, uses a conditional representation that can extract person-specific information at multiple scales from a high resolution registered neutral phone scan. We achieve high quality results through the use of a novel universal avatar prior that has been trained on high resolution multi-view video captures of facial performances of hundreds of human subjects. By fine-tuning the model using inverse rendering we achieve increased realism and personalize its range of motion. The output of our approach is not only a high-fidelity 3D head avatar that matches the person's facial shape and appearance, but one that can also be driven using a jointly discovered shared global expression space with disentangled controls for gaze direction. Via a series of experiments we demonstrate that our avatars are faithful representations of the subject's likeness. Compared to other state-of-the-art methods for lightweight avatar creation, our approach exhibits superior visual quality and animateability.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

Reference88 articles.

Cited by 64 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. AvatarTransferPro: A tool for automatic transfer of realistic personalized avatars in networked social virtual reality;SoftwareX;2024-09

2. AvatarWild: Fully controllable head avatars in the wild;Visual Informatics;2024-09

3. AnaConDaR: Anatomically-Constrained Data-Adaptive Facial Retargeting;Computers & Graphics;2024-08

4. Lite2Relight: 3D-aware Single Image Portrait Relighting;Special Interest Group on Computer Graphics and Interactive Techniques Conference Conference Papers '24;2024-07-13

5. VRMM: A Volumetric Relightable Morphable Head Model;Special Interest Group on Computer Graphics and Interactive Techniques Conference Conference Papers '24;2024-07-13

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