1. Toolglass and magic lenses
2. Blinn J. 1998. Jim Blinn's Corner --- Dirty Pixels. Computer Graphics and Geometric Modeling. Morgan Kaufmann. Blinn J. 1998. Jim Blinn's Corner --- Dirty Pixels. Computer Graphics and Geometric Modeling. Morgan Kaufmann.
3. The A -buffer, an antialiased hidden surface method
4. A hidden-surface algorithm with anti-aliasing
5. An analytic visible surface algorithm for independent pixel processing