Realistic modeling of bird flight animations

Author:

Wu Jia-chi1,Popović Zoran1

Affiliation:

1. University of Washington

Abstract

In this paper we describe a physics-based method for synthesis of bird flight animations. Our method computes a realistic set of wingbeats that enables a bird to follow the specified trajectory. We model the bird as an articulated skeleton with elastically deformable feathers. The bird motion is created by applying joint torques and aerodynamic forces over time in a forward dynamics simulation. We solve for each wingbeat motion separately by optimizing for wingbeat parameters that create the most natural motion. The final animation is constructed by concatenating a series of optimal wingbeats. This detailed bird flight model enables us to produce flight motions of different birds performing a variety of maneuvers including taking off, cruising, rapidly descending, turning, and landing.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design

Reference23 articles.

1. ABBOTT M. B. AND BASCO D. R. 1990. Computational Fluid Dynamics: An Introduction for Engineers. Longman Science & Technology. ISBN 0582013658. ABBOTT M. B. AND BASCO D. R. 1990. Computational Fluid Dynamics: An Introduction for Engineers. Longman Science & Technology. ISBN 0582013658.

2. BURTON R. 1990. Birdflight. Facts on File Inc. ISBN 0816024103. BURTON R. 1990. Birdflight. Facts on File Inc. ISBN 0816024103.

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