Real-Time Sand Dune Simulation

Author:

Taylor Brennen1ORCID,Keyser John1ORCID

Affiliation:

1. Texas A&M University, College Station, TX, United States

Abstract

We present a novel real-time method for simulating aeolian sand transport and dune propagation. Our method is a GPU-based extension of the Desertscapes Simulation sand propagation model to additionally capture echo dunes and obstacle interaction. We validate our method by comparing it against an existing study of echo dune evolution in a wind tunnel environment. Additionally, we demonstrate the significantly improved performance of our method via comparison to the existing, CPU-based method. Lastly, we validate our method by comparing it to a published study exploring the evolution of dunes in a bidirectional wind environment driven by an offline, cellular autonoma based method. We conclude that the presented method is a simple and helpful tool for users in multiple domains who wish to capture physically plausible desertscape evolution in real time.

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Graphics and Computer-Aided Design,Computer Science Applications

Reference21 articles.

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5. Authoring landscapes by combining ecosystem and terrain erosion simulation

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Windblown sand around obstacles - simulation and validation of deposition patterns;Proceedings of the ACM on Computer Graphics and Interactive Techniques;2024-05-11

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