On the use of memory and resources in minority games

Author:

Araujo Ricardo M.1,Lamb Luis C.1

Affiliation:

1. Institute of Informatics, Federal University of Rio Grande do Sul, Porto Alegre, RS, Brazil

Abstract

The use of resources in multiagent learning systems is a relevant research problem, with a number of applications in resource allocation, communication and synchronization. Multiagent distributed resource allocation requires that agents act on limited, localized information with minimum communication overhead in order to optimize the distribution of available resources. When requirements and constraints are dynamic, learning agents may be needed to allow for adaptation. One way of accomplishing learning is to observe past outcomes, using such information to improve future decisions. When limits in agents' memory or observation capabilities are assumed, one must decide on how large should the observation window be. We investigate how this decision influences both agents' and system's performance in the context of a special class of distributed resource allocation problems, namely dispersion games. We show by using several numerical experiments over a specific dispersion game (the Minority Game) that in such scenario an agent's performance is non-monotonically correlated with her memory size when all other agents are kept unchanged. We then provide an information-theoretic explanation for the observed behaviors, showing that a downward causation effect takes place.

Publisher

Association for Computing Machinery (ACM)

Subject

Software,Computer Science (miscellaneous),Control and Systems Engineering

Reference44 articles.

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2. Towards understanding the role of learning models in the dynamics of the minority game

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1. Exploiting Social Capabilities in the Minority Game;ACM Transactions on Modeling and Computer Simulation;2016-11-18

2. Game Theoretical Analysis on System Adoption and Acceptance: A Review;Lecture Notes in Computer Science;2016

3. Asset Value Game and Its Extension: Taking Past Actions into Consideration;Communications in Computer and Information Science;2013

4. Heterogeneous Populations of Learning Agents in the Minority Game;Adaptive and Learning Agents;2012

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