Toward Visual Behavior and Attention Understanding for Augmented 360 Degree Videos

Author:

Zhu Yucheng1ORCID,Min Xiongkuo1ORCID,Zhu Dandan1ORCID,Zhai Guangtao1ORCID,Yang Xiaokang1ORCID,Zhang Wenjun1ORCID,Gu Ke2ORCID,Zhou Jiantao3ORCID

Affiliation:

1. Shanghai Jiao Tong University, Shanghai, China

2. Beijing University of Technology, Beijing, China

3. University of Macau, Macau, China

Abstract

Augmented reality (AR) overlays digital content onto reality. In an AR system, correct and precise estimations of user visual fixations and head movements can enhance the quality of experience by allocating more computational resources for analyzing, rendering, and 3D registration on the areas of interest. However, there is inadequate research to help in understanding the visual explorations of the users when using an AR system or modeling AR visual attention. To bridge the gap between the saliency prediction on real-world scenes and on scenes augmented by virtual information, we construct the ARVR saliency dataset. The virtual reality (VR) technique is employed to simulate the real-world. Annotations of object recognition and tracking as augmented contents are blended into omnidirectional videos. The saliency annotations of head and eye movements for both original and augmented videos are collected and together constitute the ARVR dataset. We also design a model that is capable of solving the saliency prediction problem in AR. Local block images are extracted to simulate the viewport and offset the projection distortion. Conspicuous visual cues in the local block images are extracted to constitute the spatial features. The optical flow information is estimated as an important temporal feature. We also consider the interplay between virtual information and reality. The composition of the augmentation information is distinguished, and the joint effects of adversarial augmentation and complementary augmentation are estimated. The Markov chain is constructed with block images as graph nodes. In the determination of the edge weights, both the characteristics of the viewing behaviors and the visual saliency mechanisms are considered. The order of importance for block images is estimated through the state of equilibrium of the Markov chain. Extensive experiments are conducted to demonstrate the effectiveness of the proposed method.

Funder

National Natural Science Foundation of China

National Key R&D Program of China

China Postdoctoral Science Foundation

Publisher

Association for Computing Machinery (ACM)

Subject

Computer Networks and Communications,Hardware and Architecture

Reference68 articles.

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3. Collaborative augmented reality

4. E. Kruijff, J. E. Swan, and S. Feiner. 2010. Perceptual issues in augmented reality revisited. In Proceedings of the IEEE International Symposium on Mixed and Augmented Reality. 3–12.

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