Lessons from a course on serious games research and prototyping

Author:

Chaffin Amanda,Barnes Tiffany

Publisher

ACM Press

Cited by 11 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Physically Prototyping Physics for Play: Possibilities and Practicality;2024 IEEE Conference on Games (CoG);2024-08-05

2. Mamba-Cse: Human Factors and Perception in Cybersecurity Education;2024

3. Gamification for Organizational Change and Innovation;Handbook of Research on Gamification Dynamics and User Experience Design;2022-05-20

4. Crafting Game-Based Learning: An Analysis of Lessons for Minecraft Education Edition;International Conference on the Foundations of Digital Games;2020-09-15

5. Game Development with a Serious Focus;Proceedings of the 49th ACM Technical Symposium on Computer Science Education;2018-02-21

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