1. Ernest Adams. 2010. Fundamentals of Game Design: Fundamentals of Game Design_2. New Riders. Ernest Adams. 2010. Fundamentals of Game Design: Fundamentals of Game Design_2. New Riders.
2. Designing interaction, not interfaces
3. Kevin B. Bennett and John M . Flach . 2011 . Display and Interface Design: Subtle Science , Exact Art. CRC Press . Kevin B. Bennett and John M. Flach. 2011. Display and Interface Design: Subtle Science, Exact Art. CRC Press.
4. Leonel Morales Díaz and Carlos Zelada Chevez . 2015 . Recounting the History of User Interface Research through Publication Titles . Proceedings of the Latin American Conference on Human Computer Interaction, Association for Computing Machinery, 1–4. Leonel Morales Díaz and Carlos Zelada Chevez. 2015. Recounting the History of User Interface Research through Publication Titles. Proceedings of the Latin American Conference on Human Computer Interaction, Association for Computing Machinery, 1–4.
5. Alison J. Head . 1999 . Design Wise: A Guide for Evaluating the Interface Design of Information Resources. Information Today , Inc . Alison J. Head. 1999. Design Wise: A Guide for Evaluating the Interface Design of Information Resources. Information Today, Inc.