Essential features of serious games design in higher education: Linking learning attributes to game mechanics

Author:

Lameras Petros,Arnab Sylvester,Dunwell Ian,Stewart Craig,Clarke Samantha,Petridis Panagiotis

Publisher

Wiley

Subject

Education

Reference75 articles.

1. Game object model version II: a theoretical framework for educational game development;Amory;Educational Technology Research & Development,2007

2. Examining the relation between domain-related communication and collaborative inquiry learning;Anjewierden;Computers & Education,2011

3. Mapping learning and game mechanics for serious games analysis;Arnab;British Journal of Educational Technology,2015

4. Toward a taxonomy linking game attributes to learning: an empirical study;Bedwell;Simulation & Gaming,2012

5. Beetham , H. 2008 Review: design for learning programme phase 2. . Review of learning design as part of the JISC's Design for Learning programme http://www.jisc.ac.uk/whatwedo/programmes/elearningpedagogy/designlearn.aspx

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