Realistic rendering method for specular reflections with continuous motion parallax in a computer-generated hologram

Author:

Watanabe Keita,Yamauchi Keigo,Sakamoto Yuji

Abstract

A computer-generated hologram (CGH) enables the display of virtual images and videos as well as the communication and storage of holographic data. The point-based method, which is a CGH-calculation method for representing the surface of an object as a set of point-light sources, has not been sufficiently studied in terms of realistic representation. This paper proposes a CGH-calculation method for realistic rendering using ray tracing to be used with a point-based method. Experiments were conducted with an optical system to confirm the effectiveness of the proposed method in terms of hidden-surface removal in mirror images and its implementation on multiple mirror surfaces. The results indicate that the proposed method enabled hidden-surface removal with continuous parallax and reflection on mirror surfaces.

Funder

Japan Society for the Promotion of Science

Publisher

Optica Publishing Group

Cited by 1 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Implementation of Cylindrical Computer-generated Hologram using Object Light with Hidden Surfaces Removed;Optica Digital Holography and Three-Dimensional Imaging 2024 (DH);2024

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