1. Bajura, M., Fuchs, H., and Ohbuchi, R., “Merging Virtual Objects with the Real World: Seeing Ultrasound Imagery Within the Patient,” Proceedings of SIGGRAPH ‘92, Chicago, IL, July 26–31, 1992, Computer Graphics 26, #2 July 1992, pp. 203–210.
2. Bowman, D.A., Wineman, J., and Hodges, L.F., “Exploratory Design of Animal Habitats Within an Immersive Virtual Environment,” GVU Center Technical Report, GIT-GVU-98-06, 1998.
3. Designing Animal Habitats Within an Immersive VE;Bowman;IEEE Computer Graphics & Applications,1998
4. The Educational Value of an Information-Rich Virtual Environment;Bowman;Presence,1999
5. Brooks, Jr., F.P., Ouh-Young, M., Batter, J.J., and Kilpatrick, P.J., “Project GROPE — Haptic Displays for Scientific Visualization,” SIGGRAPH 1990 Conference Proceedings, Computer Graphics, Vol. 24, No. 4, August 1990.