1. Efficient algorithms for 3D scan-conversion of parametric curves, surfaces, and volumes;Kaufman;Computer Graphics,1987
2. 3D Scan-conversion algorithms for voxel-based graphics;Kaufman,1986
3. Fundamentals of Interactive Computer Graphics;Foley,1982
4. Principles of Interactive Computer Graphics;Newman,1979
5. Algorithms for Graphics and Image Processing;Pavlidis,1982