Design requirements for educational serious games with focus on player enjoyment

Author:

Ferreira de Almeida José Lauciano,dos Santos Machado Liliane

Funder

National Council for Scientific and Technological Development

Coordination of Higher Education Personnel Improvement

Publisher

Elsevier BV

Subject

Human-Computer Interaction,Software

Reference34 articles.

1. Gameplay engagement and learning in game-based learning: A systematic review;Abdul Jabbar;Rev. Educat. Res.,2015

2. The Practice of Social Research;Babbie,2015

3. A. Brown, P. Ceccarini, C. Eisenhower, Muckrakers: engaging students in the research process through an online game, in: Sailing Into the Future: Charting our Destiny, Proceedings of the Thirteenth National Conference of the Association of College and Research Libraries, 2007, pp. 226–236.

4. Finding flow: the psychology of engagement with everyday life;Csikszentmihalyi;Psychol. Today,1997

5. Serious Games: Foundations, Concepts and Practice,2016

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