Comparing effectiveness of educational video games of different genres in computer science education

Author:

López-Fernández Daniel,Gordillo Aldo,Lara-Cabrera RaúlORCID,Alegre Javier

Funder

Universidad Politécnica de Madrid

Publisher

Elsevier BV

Subject

Human-Computer Interaction,Software

Reference31 articles.

1. Transforming our world : the 2030 agenda for sustainable development;UN General Assembly,2015

2. State of research on gamification in education: A bibliometric survey;Swacha;Educ. Sci.,2021

3. Between level up and game over: A systematic literature review of gamification in education;Manzano-León;Sustainability,2021

4. Gamification in science education. A systematic review of the literature;Kalogiannakis;Educ. Sci.,2021

5. Does educational gamification improve students’ motivation? If so, which game elements work best?;Chapman;J. Educ. Bus.,2018

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