Subject
Hardware and Architecture,Information Systems,Software
Reference67 articles.
1. Abidi, M., Khomh, F., Guéhéneuc, Y.-G., 2019. Anti-patterns for multi-language systems. In: Proceedings of the 24th European Conference on Pattern Languages of Programs. pp. 1–14.
2. Agrahari, V., Chimalakonda, S., 2022. A Catalogue of Game-Specific Anti-Patterns. In: 15th Innovations in Software Engineering Conference. pp. 1–10.
3. A co-evolutionary genetic algorithms approach to detect video game bugs;Albaghajati;J. Syst. Softw.,2022
4. Toward sustainable software engineering: NIER track;Amsel,2011
5. Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: A meta-analytic review of the scientific literature;Anderson;Psychol. Sci.,2001