1. Towards a simulation-based tuning of motion cueing algorithms;Casas;Simul. Modell. Pract. Theory,2016
2. Essential Mathematics for Games and Interactive Applications: A Programmer’s Guide;Van Verth,2004
3. Driving simulator motion cueing algorithms—a survey of the state of the art;Garrett,2010
4. State of the art and simulation of motion cueing algorithms for a six degree of freedom driving simulator;Stahl,2014
5. Motion cueing algorithms: a review—algorithms, evaluation and tuning;Casas;Int. J. Virt. Augmented Real.,2017