1. Strangman N, Hall T. 2003. Virtual reality/simulations. Retrieved from http://www.cast.org/publications/ncac/ncac_vr.html
2. Book title:understanding virtual reality-interface, application and design;Sherman,2003
3. Historicizing art and technology: foraging a method and firing a canon;Shanken,2010
4. Book title:situated learning:legitimate peripheral participation;Lave,1991
5. A leukocyte detection technique in blood smear images using plant growth simulation algorithm;Bhattacharjee,2017