Design and evaluation of 3D selection techniques based on progressive refinement

Author:

Bacim Felipe,Kopper Regis,Bowman Doug A.

Publisher

Elsevier BV

Subject

Hardware and Architecture,Human-Computer Interaction,General Engineering,Education,Human Factors and Ergonomics,Software

Reference43 articles.

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2. Bacim, F., Bowman, D., Pinho, M., 2009. Wayfinding techniques for multiscale virtual environments. In: Proceedings of the IEEE Symposium on 3D User Interfaces, pp. 67–74.

3. Baudisch, P., Cutrell, E., Robbins, D., Czerwinski, M., Tandler, P., Bederson, B., Zierlinger, A., et al., 2003. Drag-and-pop and drag-and-pick: techniques for accessing remote screen content on touch-and pen-operated systems. In: Proceedings of INTERACT, pp. 57–64.

4. Bederson, B.B., Hollan, J.D., 1994. Pad++: a zooming graphical interface for exploring alternate interface physics. In: Proceedings of the 7th Annual ACM Symposium on User Interface Software and Technology. ACM, New York, NY, USA, pp. 17–26.

5. Benko, H., Feiner, S., 2007. Balloon selection: a multi-finger technique for accurate low-fatigue 3D selection. In: IEEE Symposium on 3D User Interfaces, 2007, 3DUI '07.

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