1. Fundamentals of game design;Adams,2013
2. Publication manual of the American Psychological Association;Association,2010
3. Gamification in assessment: Do points affect test performance?;Attali;Computers & Education,2015
4. Bajko, R., Hodson, J., Seaborn, K., Livingstone, P., & Fels, D.. (2015). Guilds, Die Rolls, and Leaderboards: Gamification of Two Undergraduate Multimedia and Social Media Courses. Paper presented at the Proceedings of the EDSIG Conference.
5. Self-efficacy: Toward a unifying theory of behavioral change;Bandura;Psychological Review,1977