The pattern of electronic game use and related bodily discomfort in Hong Kong primary school children

Author:

Lui Donald P.Y.,Szeto Grace P.Y.,Jones Alice Y.M.

Publisher

Elsevier BV

Subject

Education,General Computer Science

Reference56 articles.

1. Active play and screen time in US children aged 4 to 11 years in relation to socio-demographic and weight status characteristics: a nationally representative cross-sectional analysis;Anderson;BMC Public Health,2008

2. Muscle activity during computer-based office work in relation to self-reported job demands and gender;Blangsted;European Journal of Applied Physiology,2003

3. Upper quadrant postural changes of school children in response to interaction with different information technologies;Briggs;Ergonomics,2004

4. Census and Statistics Department. (Social Surveys Section), Hong Kong Special Administrative Region Government. (2008). Thematic Household Survey Report No. 36. November.

5. Fundamentals of game development;Chandler,2011

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