Evaluating the impact of a cloud-based serious game on obese people

Author:

Alamri Atif,Hassan Mohammad Mehedi,Hossain M. Anwar,Al-Qurishi Muhammad,Aldukhayyil Yousuf,Hossain M. Shamim

Publisher

Elsevier BV

Subject

General Psychology,Human-Computer Interaction,Arts and Humanities (miscellaneous)

Reference39 articles.

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2. Alamri, A., Hossain, M. A., Hassan, M. M., Hossain, M. S., Alnuem, M., Ahmed, D. T., (2013). A cloudbased pervasive serious game framework to support obesity treatment. Computer Science and Information Systems, 10(3), 1229–1246.

3. Prevalence and trends in obesity among school boys in central Saudi Arabia between 1988 and 2005;Al-Hazza;Saudi Medical Journal,2007

4. Alt, C. (2012). Serious games. . Accessed 2012.

5. Mobile games and design requirements to increase teenagers physical activity;Arteaga;Pervasive and Mobile Computing,2012

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