1. 1) Cross, G. and Zisserman, A.: Surface reconstruction from multiple views using apparent contours and surface texture, Proc. NATO Advanced Research Workshop on Confluence of Computer Vision and Computer Graphics, pp.25-47 (2000).
2. 2) Fua, P. and Leclerc, Y.G.: Using 3-Dimensional Meshes To Combine Image-Based and Geometry-Based Constraints, Proc. ECCV, pp.281-291 (1994).
3. Real-time 3D shape reconstruction, dynamic 3D mesh deformation, and high fidelity visualization for 3D video
4. 4) Cheung, K.M., Baker, S. and Kanade, T.: Visual Hull Alignment and Refinement Across Time: A 3D Reconstruction Algorithm Combining Shape-From-Silhouette with Stereo, Proc. CVPR, pp.375-382 (2003).
5. 5) Isidoro, J. and Sclaroff, S.: Stochastic Mesh-Based Multiview Reconstruction, Proc. 3DPVT, pp.568-577 (2002).