From Boredom to Excitement: Unleashing Motivation with Kahoot in English Language Learning

Author:

Noori Abdullah,Azimi Asadullah

Publisher

Elsevier BV

Reference24 articles.

1. The effects of game design experience on teachers' attitudes and perceptions regarding the use of digital games in the classroom;Y An;TechTrends,2017

2. The relationship between classroom motivation and academic achievement in elementary-school-aged children;S C Broussard;Family and Consumer Sciences research Journal,2004

3. ICT (information and communication technology) use: Kahoot program For English students' learning booster;B Budiati;Proceedings of Education and Language International Conference,2017

4. Gamifying learning experiences: Practical implications and outcomes;A Dom�nguez;Computers & Education,2013

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