Abstract
For many citizens of the information society, there is no more coincidence between how they know the world and their sensitive experience. Images not respecting shapes and proportions, words making no sentences; more than powerful extension of human senses and skills, digital gadgets are often prosthesis to compensate for increasing inabilities. Educated by the old school and television (on any platform, TV it is!) and by the market, the most in new interactive systems interact basically with themselves. The medium is the message and on widespread Narcissism and consumerism many try to make from their online addiction a lucrative job. “Hyperconnectivity” enables sorts of electronic hive minds across the network of social media. But spending time and personal resources in virtual worlds that we do not control, we don't have an ESC key for our real lives.
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