Mobile Gaming Environment

Author:

Shin Namsoo1,Norris Cathleen2,Soloway Elliot1

Affiliation:

1. University of Michigan, USA

2. University of North Texas, USA

Abstract

This study was conducted to investigate the relationship of students’ attitude toward mathematics, attitude toward a game, gaming performance, gender, and ethnicity as they relate to learning in an educational gaming environment. During the four-month instructional period, fifty 2nd grade students from three classes used a mobile game. This study used a non-experimental, correlational analysis of the predictors of student performance in mathematics. Overall results showed that the performance of mobile gaming and attitude toward mathematics influence the learning of arithmetic skills regardless of gender and ethnic background. On the basis of these findings, the literature on games, and learning theories, this chapter discusses issues related to design, implementation, and research in order to develop effective mobile game-based learning environments.

Publisher

IGI Global

Reference87 articles.

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