A Game of Surface Codes: Large-Scale Quantum Computing with Lattice Surgery

Author:

Litinski Daniel1

Affiliation:

1. Dahlem Center for Complex Quantum Systems, Freie Universität Berlin, Arnimallee 14, 14195 Berlin, Germany

Abstract

Given a quantum gate circuit, how does one execute it in a fault-tolerant architecture with as little overhead as possible? In this paper, we discuss strategies for surface-code quantum computing on small, intermediate and large scales. They are strategies for space-time trade-offs, going from slow computations using few qubits to fast computations using many qubits. Our schemes are based on surface-code patches, which not only feature a low space cost compared to other surface-code schemes, but are also conceptually simple~--~simple enough that they can be described as a tile-based game with a small set of rules. Therefore, no knowledge of quantum error correction is necessary to understand the schemes in this paper, but only the concepts of qubits and measurements.

Publisher

Verein zur Forderung des Open Access Publizierens in den Quantenwissenschaften

Subject

Physics and Astronomy (miscellaneous),Atomic and Molecular Physics, and Optics

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