Affiliation:
1. Wojskowa Akademia Techniczna Wydział Cybernetyki
Abstract
This paper introduces conceptual approach to modelling conflicts. A flexible framework compatible in development phase is presented. Model scalability, possibility of parallelization and computational distribution over network is discussed. As example of application there are presented two variants of classic game theory problems. At the end of the paper current problems are briefly stated and future work direction is presented.
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