Implementation of an Interactive Crowd-Enhanced Content Management System for Tourism Development
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Published:2021-11-30
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ISSN:2518-668X
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Container-title:KnE Social Sciences
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language:
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Short-container-title:KSS
Author:
Paliokas Ioannis,Mitsopoulou Eirini E.,Patenidis Athanasios T.,Stathopoulos Evangelos A.,Kokkalas Alexandros,Diplaris Sotiris,Karyati Elli,Tsafaras Spyros,Tasiopoulou Eleana,Riggas Christodoulos,Meditskos Georgios,Vrochidis Stefanos,Votis Konstantinos,Kompatsiaris Ioannis,Tzovaras Dimitrios
Abstract
This paper investigated the role of interactive tourist mobile apps in tourism development. The researchers presented the e-Tracer application, which was developed taking into consideration the recent advantages in mobile computing, the importance of user-generated content and the needs of northern Greece and the lower Balkan countries. Apart from crowd-based content creation, a new generation of apps for tourism development may include additional components like serious games for tourists, map-based navigation systems and augmented/virtual reality applications, in order to offer memorable user experiences for tourists. An agile content management system design methodology was followed by taking into account the needs of alternative tourist destinations, small to medium sized real-world museums and driver rest areas located around highways which connect cross-country destinations in the lower Balkan countries and Turkey. This work positioned the role of interactive crowd-enhanced platforms for content management of tourist-related information in tourism development, economic growth and sustainability of the Egnatia motorway surrounding areas in Greece.
Keywords: mobile computing, content management systems, recommender systems, serious games, virtual/augmented reality, tourism development
Publisher
Knowledge E DMCC