1. A mixed-initiative design framework for procedural content generation using reinforcement learning;Entertainment Computing;2025-01
2. A Progressive-Adaptive Music Generator (PAMG): An Approach to Interactive Procedural Music for Videogames;Proceedings of the 12th ACM SIGPLAN International Workshop on Functional Art, Music, Modelling, and Design;2024-09-02
3. The use of generative music in nonlinear music composition for video games;International Journal of Technology Enhanced Learning;2024
4. Adaptive Music;Encyclopedia of Computer Graphics and Games;2024
5. Procedural Audio in Video Games;Encyclopedia of Computer Graphics and Games;2024