A hybrid representation for modeling, interactive editing, and real-time visualization of terrains with volumetric features

Author:

Koca Çetin,Güdükbay Uğur

Publisher

Informa UK Limited

Subject

Library and Information Sciences,Geography, Planning and Development,Information Systems

Cited by 8 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Real-time map rendering and interaction: a stylized hierarchical symbol model;International Journal of Digital Earth;2024-06-19

2. A Multilevel Terrain Rendering Method Based on Dynamic Stitching Strips;ISPRS International Journal of Geo-Information;2019-05-30

3. Procedural feature generation for volumetric terrains using voxel grammars;Entertainment Computing;2018-08

4. A formal framework for the representation of stack-based terrains;International Journal of Geographical Information Science;2018-05-30

5. Local curvature entropy-based 3D terrain representation using a comprehensive Quadtree;ISPRS Journal of Photogrammetry and Remote Sensing;2018-05

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