Gamification inducing creative ideation: a parallel mediation model

Author:

Nivedhitha K.S.1ORCID,Manzoor A.K. Sheik1

Affiliation:

1. Anna University, Chennai

Publisher

Informa UK Limited

Subject

Human-Computer Interaction,General Social Sciences,Arts and Humanities (miscellaneous),Developmental and Educational Psychology

Cited by 21 articles. 订阅此论文施引文献 订阅此论文施引文献,注册后可以免费订阅5篇论文的施引文献,订阅后可以查看论文全部施引文献

1. Gamification as a panacea to workplace cyberloafing: an application of self-determination and social bonding theories;Internet Research;2024-07-17

2. "That comes with a huge career cost:" Understanding Collaborative Ideation Experiences of Disabled Professionals;Proceedings of the ACM on Human-Computer Interaction;2024-04-17

3. Adaptation of the Runco Ideational Behavior Scale into Turkish: A confirmatory factor analysis and Rasch study.;Psychology of Aesthetics, Creativity, and the Arts;2024-04-04

4. Health promotion through physical activity applications using gamification;Journal of Ethnicity in Substance Abuse;2023-10-14

5. Developing Creativity as a Skill and Disposition in Learners;Emerging Trends and Historical Perspectives Surrounding Digital Transformation in Education;2023-08-01

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