1. Zhou, H., Tian, X.M.: Design and implementation of billiards game based on OpenGL. Inf. Technol. 02, 130–134 (2013)
2. Wu, H.X., Wu, J.H., Xue, H.F.: Application research of Interactive 3D modeling and simulation based on OpenGL. Comput. Eng. Des. 27(003), 376–378 (2006)
3. Zheng, G.Y., Huang, H.M., Yu, Y.: Comput. Dev. Appl. 22(3), 18–21 (2009)
4. Liu, T.: OpenGL 3D graphics programming based on MFC framework. Comput. Program. Skills Maintenance (10), 72–75+79 (2005)
5. Gao, X., Zheng, Z., Yu, Q.: Research and design of 3D game engine. Appl. Comput. Syst. 000(008), 29–33 (2013)